claudemods

Modspacman

pacman 0.1.0 Immutable snapshotLatest

Pinned to commit e945056ea1826a54351f59d85ab95b41535d8d6c, captured .

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Current package description (not historical)

Pac-Man above the Claude Code prompt: a 19×15 maze, four ghosts that chase, scatter and flee, power pellets, three lives and faster levels. Plays while Claude works, pauses when the turn ends, keeps your best score; zero tokens. Needs function hooks (early access) and an interactive terminal.

Install

No verified marketplace install command.

This plugin is not listed in a verified marketplace. The registry has no installer of its own; download the source archive or read the install notes in the upstream repository.

Collection warnings
  • no components detected at this commit

Contents 0

The collector did not detect any skills, agents, commands, hooks, MCP servers or config in this version. That does not mean upstream is empty: the layout may fall outside what is recognized, or the scan was truncated (see warnings).

Dependencies, compatibility and skill declarations

Recorded dependencies 0

No dependency requirements were recorded from plugin.json or marketplace entries. Only manifest fields saved with the snapshot are shown here; dependency declarations in other files are outside the current collection scope.

Recorded compatibility

No compatibility requirement was recorded for this snapshot from plugin.json or a marketplace entry. Only manifest fields saved with the snapshot are shown here. Declarations in a skill's SKILL.md header are collected separately and, when present, shown on their own under “Skill file declarations”; they never overwrite or fill in this value.

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