code-architect 1.0.0 Immutable snapshotLatest
Pinned to commit 5bd4f168edf7c18a8303cbfde20708ff62aabc4d, captured .
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Current package description (not historical)
Use this agent when you need to design scalable architecture and folder structures for new features or projects. Examples include: when starting a new feature module, refactoring existing code organization, planning microservice boundaries, designing component hierarchies, or establishing project structure conventions. For example: user: 'I need to add a user authentication system to my app' -> assistant: 'I'll use the code-architect agent to design the architecture and folder structure for your authentication system' -> <uses agent>. Another example: user: 'How should I organize my e-commerce product catalog feature?' -> assistant: 'Let me use the code-architect agent to design a scalable structure for your product catalog' -> <uses agent>.
Install
This version is listed in the verified marketplace awesome-claude-code-plugins (repository ccplugins/awesome-claude-code-plugins). Run these in Claude Code, in order:
- Add the marketplace
/plugin marketplace add ccplugins/awesome-claude-code-plugins - Install the plugin
/plugin install code-architect@awesome-claude-code-plugins
These commands install the marketplace's current upstream state, not the pinned commit snapshot on this page; the two can differ.
Contents 1
Agent1
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code-architect
plugins/code-architect/agents/code-architect.mdPermalink
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Dependencies, compatibility and skill declarations
Recorded dependencies 0
No dependency requirements were recorded from plugin.json or marketplace entries. Only manifest fields saved with the snapshot are shown here; dependency declarations in other files are outside the current collection scope.
Recorded compatibility
No compatibility requirement was recorded for this snapshot from plugin.json or a marketplace entry. Only manifest fields saved with the snapshot are shown here. Declarations in a skill's SKILL.md header are collected separately and, when present, shown on their own under “Skill file declarations”; they never overwrite or fill in this value.